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Old Jan 24, 2006, 10:25 PM // 22:25   #101
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When your guild is going to Taipei having earned 10k at the very least.
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Old Jan 24, 2006, 10:28 PM // 22:28   #102
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sounds good runner!

so ill throw in an other question. Im in a small guild with around 25 members. im the leader but thats just the title i have the guild is ours. We miss each other online and just never have enough online for some gvg. We have alot of fun and have a good time. you guys have a good idea on getting some more members. Sinds recruting is not working in our oppinion begining players are likely to jump from guild to guild.
Im thinking on a merge with a guild with the same problem! so.... (ahum) are u in a guild with the same problem... contact me and we can have a chat

any ways the guild makes guildwars
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Old Jan 24, 2006, 11:45 PM // 23:45   #103
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Quote:
Originally Posted by Zeru
When your guild is going to Taipei having earned 10k at the very least.
Nah, thats a guild with good PvP players, doesnt make it a good guild in general or for everyone.

A good guild is a place where everyone is treated with respect, people get help when they need it and bad behaviour isnt tolerated.
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Old Jan 25, 2006, 12:03 AM // 00:03   #104
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Quote:
Originally Posted by Tijger
Nah, thats a guild with good PvP players, doesnt make it a good guild in general or for everyone.

A good guild is a place where everyone is treated with respect, people get help when they need it and bad behaviour isnt tolerated.
Good is subjective. I happen to agree more with Zeru's definition than your own. When someone asks me if a guild is any good or not, I usually think in terms of GvG PvP. Having said that, I think there are some good guilds that aren't going to Taiwan, such as Uni and ZPZG.
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Old Jan 25, 2006, 12:37 AM // 00:37   #105
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I agree with Paul (as always ). Besides, arguing that the definition of a "good guild" revolves on respect, helpfulness and politeness, while at the same time excluding other definitions of "good" (PvP skill, ability to get things done in a quick, efficient manner, etc) directly contradicts your first statement that one aspect doesn't make a guild good "for everyone." In other words, subjectivity!

Also, what's to say that the guild going to Taipei doesn't already meet those conditions of respect, mutual support and even a basic grasp of common manners? Teamwork is teamwork, and well, it's a bit hard to communicate when emotions are raging, grudges are rising, and members are rage quitting left and right.

Of course, Trexton and Kriegar are exceptions to the "respect" rule.
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Old Jan 25, 2006, 01:11 PM // 13:11   #106
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A good Guild is one where you feel more like a member of a family than just a bunch of moderately aquainted strangers.

A lot of the members in the Guild I'm in have been gaming together for many years, and we try to get together at least once a year. Regardless of what game we play, new members are always welcomed and quickly become a part of our family.

Over the course of almost a decade of existence, only 2 people have been kicked from the clan, and only 1 of those people was exclusively a GW player.

In my opinion, a good Guild is one that doesn't randomly recruit people, but rather has a set of criteria that must be met first before someone is considered, an interview second, and last but not least - a general agreement between ALL members that the potential recruit will be a good addition to the family.

That's the way we've been doing it for 10 years, and considering less than a handful of people have ever actually left the clan I would say it works quite well.
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Old Jan 26, 2006, 01:27 AM // 01:27   #107
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My name is papi Chulo
and i am good
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Old Jan 27, 2006, 03:09 AM // 03:09   #108
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I had a guild once that had this trange habit of demanding attention whenever an officer came online. Its great to chat when you ge thte chance, but if you are int he middle of a PvE mission and can't afford the time to chat aimlessly to other members, there's no reason to get arssy about it.

I'm happy to say that I'm in a great guild now, which is fairly new but with experienced players. it's alos good that they, like me, have been mostly into PvE and are just exploring GvG etc. so we can learn together.
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